WTB Science
Mrs. De Keukelaere's 7th & 8th Grade Science Class


Computer


 
Welcome to Mrs. De Keukelaere's 6th & 7th Grade Grade Computer Classes for the 2010-2011 school year!  I hope this website will be useful to both students and parents as a resource for computer class.  The website will be updated regularly.  Please check back often for  projects, links, notes, or just to see what is going on in class!

MaterialsMaterials needed for class:

RulesClassroom Rules:

1. Notebook
2. Writing Utensils
 

Raise your hand, and I'll listen
Extra careful with all equipment
Stay in your seat
Proper language at all times
Exercise your brain
Courteous and caring behavior
Try your best

GradesGrading :

ConsequencesConsequences:

10% Participation & Behavior
10% Daily Journals
30 % Quizzes
50 % Projects

1.Warning
2.Turn off computer -"0" for day
3. Phone call home
4. Office referral

WTB Computer Class Podcasts

Podcast

 

Lesson Plans

6th Grade 7th Grade
Week 1 Week 1
Week 2 Week 2
Week 3 Week 3
Week 4 Week 4
Week 5 Week 5
Week 6 Week 6
Week 7 Week 7
Week 8 Week 8
Week 9 Week 9
Week 10 Week 10
Week 11 Week 11
Week 12 Week 12
Week 13 Week 13
Week 14 Week 14


Procedure Sheets

 

New Jersey Core Curriculum Content Standards for Technology

PDF version New Jersey Core Curriculum Content Standards for Technological Literacy

  

8.1 Educational Technology: All students will use digital tools to access, manage, evaluate, and synthesize information in order to solve problems individually and collaboratively and to create and communicate knowledge.

A. Technology Operations and Concepts

The use of technology and digital tools requires knowledge and appropriate use of operations and related applications.

·         Create professional documents (e.g., newsletter, personalized learning plan, business letter or flyer) using advanced features of a word processing program.

·         Plan and create a simple database, define fields, input data, and produce a report using sort and query.

·         Create a multimedia presentation including sound and images.

·         Generate a spreadsheet to calculate, graph, and present information

·         Select and use appropriate tools and digital resources to accomplish a variety of tasks and to solve problems.

B. Creativity and Innovation

 The use of digital tools and media-rich resources enhances creativity and the construction of knowledge.

  • Synthesize and publish information about a local or global issue or event on a collaborative, web-based service (also known as a shared hosted service).

C. Communication and Collaboration
Digital tools and environments support the learning process and foster collaboration in solving local or global issues and problems.

  • Participate in an online learning community with learners from other countries to understand their perspectives on a global problem or issue, and propose possible solutions.


D. Digital Citizenship
Technological advancements create societal concerns regarding the practice of safe, legal, and ethical behaviors.

  • Model appropriate online behaviors related to cyber safety, cyber bullying, cyber security, and cyber ethics
  • Summarize the application of fair use and Creative Commons guidelines.
  • Demonstrate how information on a controversial issue may be biased.

E. Research and Information Literacy
Effective use of digital tools assists in gathering and managing information.

·         Gather and analyze findings using data collection technology to produce a possible solution for a content-related or real-world problem.

 

F. Critical Thinking, Problem Solving, and Decision-Making

Information accessed through the use of digital tools assists in generating solutions and making decisions..

·         Use an electronic authoring tool in collaboration with learners from other countries to evaluate and summarize the perspectives of other cultures about a current event or contemporary figure.

 

8.2 Technology Education, Engineering, and Design: All students will develop an understanding of the nature and impact of technology, engineering, technological design, and the designed world, as they relate to the individual, global society, and the environment.

A. Nature of Technology: Creativity and Innovation 

 Technology products and systems impact every aspect of the world in which we live.

·         Explain the impact of globalization on the development of a technological system over time.

B. Design: Critical Thinking, Problem Solving, and Decision-Making  

The design process is a systematic approach to solving problems. 

·         Design and create a product that addresses a real-world problem using the design process and working with specific criteria and constraints.

·         Identify the design constraints and trade-offs involved in designing a prototype (e.g., how the prototype might fail and how it might be improved) by completing a design problem and reporting results in a multimedia presentation.

·         Solve a science-based design challenge and build a prototype using science and math principles throughout the design process.

 

C. Technological Citizenship, Ethics, and Society

Knowledge and understanding of human, cultural, and societal values are fundamental when designing technology systems and products in the global society.

  • Explain the need for patents and the process of registering one.
  • Compare and contrast current and past incidences of ethical and unethical use of labor in the United States or another country and present results in a media-rich presentation.

D. Research and Information Fluency 

Information-literacy skills, research, data analysis, and prediction provide the basis for the effective design of technology systems.

  • Evaluate the role of ethics and bias on trend analysis and prediction in the development of a product that impacts communities in the United States and/or other countries. 

E. Communication and Collaboration

Digital tools facilitate local and global communication and collaboration in designing products and systems.

  • Work in collaboration with peers and experts in the field to develop a product using the design process, data analysis, and trends, and maintain a digital log with annotated sketches to record the development cycle.

F. Resources for a Technological World

Technological products and systems are created through the application and appropriate use of technological resources.

  • Explain the impact of resource selection and processing in the development of a common technological product or system.
  • Explain how the resources and processes used in the production of a current technological product can be modified to have a more positive impact on the environment (e.g., by using recycled metals, alternate energy sources) and the economy.

 

G. The Designed World

The designed world is the product of a design process that provides the means to convert resources into products and systems. 

  • Explain why human-designed systems, products, and environments need to be constantly monitored, maintained, and improved.
  • Explain the interdependence of a subsystem that operates as part of a system.

 

 

 
Mrs. De Keukelaere
Walter T. Bergen Middle School
Bloomingdale, NJ

                                                                                                                   

Computer Class Home:
Computers

                                                                                                

Home | Class Procedures | Current Events |
| Links | Science Fair |
| NJCCCS | Lesson Plans |
| 7th  Earth Science| 7th Binder | 7th Lab |7th Notes |
| 8th  Life Science| 8th Binder | 8th Lab |8th Notes |

 


Created by: Corinne De Keukelaere
Email:
Mrsdek@wtbscience.com
                               Last Updated: Tuesday August 31, 2010 12:21 AM -0400